Topics from August 2016
- cheesy goodness
- rushes, especially zergling rushes
- both sides take the same base
- Zia has memory
- what should I write about?
- Skynet - wrapup
- Skynet - avoiding splash damage
- Skynet - arbiter control
- Skynet - mine dragging
- Skynet - killing undetected units
- Skynet skills
- squad formation - Nova
- blocking one path of two
- keep your squads together
- the maximum shooting distance
- blog RSS feed surpasses robots.txt
- search versus knowledge
- pathing 9 - the Pathfinder Almighty
- Zia’s evolution
- pathing 8 - what is pathfinding?
- pathing 7 - terrain analysis libraries
- pathing 6 - flocking
- drawn games and timeouts
- CIG 2016 and the Terran Renaissance
- pathing 5 - potential fields
- pathing 4 - up-to-date A* stuff