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Steamhammer 1.2.3 results so far

The new Steamhammer 1.2.3 zerg plays slightly but distinctly better than the previous version. It’s worse on some points, like focussing the attention of its mutalisks, but better on enough others to make up for it. The overall result is a small but clear bump up.

The new Randomhammer plays worse than the test version of Randomhammer, and I don’t know why. Apparently I did something harmful in the last week of development, and I can’t figure out what. I worked through the list of items I changed that week, and I don’t see a problem with any of them. But there must be one. Has anybody noticed something?

It’s possible that the unknown problem affects zerg too, and zerg could be even stronger if I fixed it.

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