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Steamhammer 1.3.2 and Antiga’s openings

The biggest new feature in Steamhammer 1.3.2 will be the new protoss openings from Antiga (thanks to Iruian). I sorted the openings into a different order and renamed a few to keep to a more consistent scheme. I’m leaving out the 9-10 gate opening for now; it is only slightly different from 9-9 gate and plays worse because of BOSS, and Antiga leaves it out too.

I’m not straying too far from Antiga’s weights, either. I question some of them, but they are tested and known good and provide variety. I’m making only relatively small adjustments. And that’s the story. It’s taking time to configure and test everything, but I’ll push out the new version before long.

If anybody else would like to donate openings, I’ll include them in the Steamhammer distribution as extras if they are remotely useful. If they’re good, I’ll configure them to play in the live Steamhammer. Since protoss has just been fed, the terran openings are now begging for their handouts.

Someday, when Steamhammer is smarter than now, I’ll build the opening tree and have Steamhammer choose opening lines on the fly. Possibly I’ll have both a concrete tree of macro actions and an abstract tree of strategic plans. At that point, the bot will be able to decide for itself under what circumstances an opening is good, and it will make sense to feed it as many variant openings as possible regardless of quality. I don’t mind accumulating data now for that future day.

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