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Steamhammer 1.3.3 is uploaded

Steamhammer 1.3.3 is uploaded. Fixing the disastrous “I seem to be making a command center, I’d better cancel it” bug was trickier than I expected. After I did fix it, I saw the game Steamhammer vs AyyyLmao, which was just as disastrous. I had to watch closely to see what happened: At about 1:15 into the game, Steamhammer moved a drone to start its spawning pool, and simultaneously sent out its scouting drone. The scouting drone momentarily blocked the spawning pool from starting, which happens from time to time and causes a slight delay. Not this time, though. The spawning pool was canceled on the spot due to another bug, and Steamhammer’s build order was disrupted. Steamhammer recovered poorly and lost the game against an opponent it should have beaten.

Anyway, I made several tweaks to the rules for giving up on buildings, and I tested more thoroughly with games against a variety of opponents. I think it’s mostly OK now. But the change is more fragile than I realized, and I won’t be surprised if more bugs are lying in wait.

Next: The full CIG 2017 results are posted, but they don’t come with the colorful crosstable (at least not yet). I’ll supply my usual red-and-blue crosstable.

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