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new Steamhammer versus old Steamhammer

To commemorate a year’s progress, I ran a 15 game match of the latest tournament version Steamhammer 1.4a3 versus Steamhammer 1.0, which was released on 28 January 2017. A true year-over-year comparison would have been this year’s tournament Steamhammer versus last year’s tournament version, Steamhammer 0.2, but that would have been a boring blowout. Steamhammer 1.0 is good enough to put up a fight.

The score was 11-4 in favor of the latest Steamhammer. The results below are from the point of view of the new version.

mapw/lreason for loss
Benzene0abdicating the fight for air superiority
Destination1
Heartbreak Ridge1
Moon Glaive1
Tau Cross1
Andromeda0gross tactical blunders
Circuit Breaker0build order
Electric Circuit1
Empire of the Sun1
Fighting Spirit1
Icarus1
Jade1
La Mancha0stupid drone chasing
Python1
Roadrunner1

It’s interesting that there is only one build order loss. In a couple other games where new Steamhammer randomly chose an inferior build order, it managed to hold on and turn the game around with stronger play. New Steamhammer has a wider range of better openings and was more likely to get a build order win. Also interesting is that every loss was for a different reason. It means there is no One Big Flaw to fix. I have handled the worst of them; the rest is a rabble of many lesser weaknesses. It is a sign of growing maturity.

Tomorrow: A different year-over-year match.

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