index of games

Here are the games mentioned on this site, with links to the pages they’re mentioned on. Games mentioned in passing, with no actual analysis, aren’t included.

Jay : game learning : index of games

- backgammon
the neural net backgammon programs (and subsidiary pages)
TD learning as a mutation
game links
online papers:
- "Automated feature selection to maximize learning in artificial intelligence"
- "Learning and improving backgammon strategy"
- "TDLeaf(lambda): Combining temporal difference learning with game tree search"
- "TD learning of game evaluation functions with hierarchical neural architectures"

- Bolo
interesting pages
game links

- bridge
online papers:
- "Pragmatic reasoning in bridge"
- "Strategic planning for imperfect-information games"

- checkers (8x8 draughts)
interesting pages
online papers:
- "Co-evolving checkers playing programs using only win, lose, or draw"
- "Derivative evaluation function learning using genetic operators"
- "Learning models of the opponent strategy in game playing"
- "Learning of resource allocation strategies for game playing"
- "The M* algorithm: Incorporating opponent models into adversary search"
- "NeuroDraughts: an application of temporal difference learning to draughts"
- "NeuroDraughts: the role of representation, search, training regime, and architecture in a TD draughts player"
online software:
- NeuroDraughts

- chess
game links
the Morph project
NeuroChess
SAL
chess GA experiments
historical interest: Deep Thought
online papers:
- "Chunking for experience"
- "A grandmaster chess machine"
- "Generalizing closed world specialization: a chess endgame application"
- "How hard is the correct coding of an easy endgame?"
- "Learning logical exceptions in chess"
- "KnightCap: A chess program that learns by combining TD(lambda) with minimax search"
- "Machine learning in computer chess: The next generation"
- "Neural networks and chess"
- "On the automatic generation of case libraries by chunking chess games"
- "Programmes d'échecs de championnat: Architecture logicielle, synthèse de fonctions d'évaluation, parallélisme de recherche"
- "TDLeaf(lambda): Combining temporal difference learning with game tree search"
- "Temporal difference learning and chess"
online software:
- Chenard
- crafty
- KnightCap
- Nessi
- Octavius
- zzzzzz

- connect-four
SAL
online papers:
- "Artificial neural nets applied to strategic games"

- differential games
see pursuit-evasion games, below; most of them are differential games

- draughts - also see checkers
interesting pages

- go
Nici Schraudolph's go networks
game links
interesting pages
online papers:
- "Adaptive critic design in learning to play game of go"
- "Coevolutionary search among adversaries"
- "Evolving go playing strategy in neural networks"
- "Evolving neural networks to play go" (two papers of this title)
- "Exploratory learning in the game of go"
- "Go and genetic programming"
- "Go, SVM, go"
- "The Golem go program"
- "Information about the go program I'm writing"
- "The integration of a priori knowledge into a go playing neural network"
- "A machine learning approach to the game of go"
- "Machine learning, game play, and go"
- "Methods for competitive co-evolution: Finding opponents worth beating" (7x7 go)
- "Monte Carlo go"
- "Unsupervised learning of go patterns"
online software:
- GNU Go
- OpenGo
- PubGo+

- nim
the Morph project
online papers:
- "Methods for competitive co-evolution: Finding opponents worth beating"

- othello
game links
the strong learning othello programs - Bill, Hannibal, Keyano, Kitty, Logistello, Zebra
marker-based neurogenetic algorithm
SANE neurogenetic algorithm
online papers:
- "Automatic feature generation for problem solving systems"
- "Feature discovery for inductive concept learning"
- "Feature discovery for problem solving systems"
- "Genetic Othello v1.02"
- "Genetische Algorithmen zur Bestimmung heuristischer Bewertungsfunktionen bei Spielen"
- "A hybrid theory of feature generation"
- "Learning of position evaluation in the game of othello"
- "Using experience-based learning in game playing"
online software:
- Neurothello

- ping pong
See table tennis, below.

- poker
interesting pages
online papers:
- "Opponent modeling in poker"

- pursuit-evasion games
pursuit-evasion games

- reversi
See othello, above.

- shogi
game links

- soccer
robotic soccer
interesting pages - ASCII soccer (soccer-like game)
online papers:
- "Markov games as a framework for multi-agent reinforcement learning" (simplified, slightly soccer-like task)

- table tennis (aka ping pong)
interesting pages

- tic-tac-toe
the Morph project
SAL
historical interest: MENACE
online papers:
- "Bottom-Up Recognition Learning: A compilation-based model of limited-lookahead learning"
- "Coevolving high-level representations"
- "Competitive environments evolve better solutions for complex tasks"
- "Evolutionary induction of subroutines"
- "Explorations of the practical issues of learning prediction-control tasks using temporal difference learning methods"
- "Learning models of the opponent strategy in game playing"
- "Learning to play games from experience: An application of artificial neural networks and temporal difference learning"
- "The M* algorithm: Incorporating opponent models into adversary search"
- "Methods for competitive co-evolution: Finding opponents worth beating"
- "Modular neural networks for learning context-dependent game strategies"
- "Multi-criteria reinforcement learning"
- "TD learning of game evaluation functions with hierarchical neural architectures"

- video games
online papers:
- "An adaptive video game using the method of temporal differences"
- "Incorporating advice into agents that learn from reinforcements" (two papers of this title)
- "Temporal differences-based policy iteration and applications in neuro-dynamic programming" (tetris)

- other games
abalone - interesting pages
Battlecruiser: 3000AD - less-interesting pages
blackjack - online papers
a cube-control game in a virtual world - interesting pages
Diplomacy - less-interesting pages
dots and boxes - online papers
fandango - interesting pages
fortress - online software
hex - less-interesting pages
kinglet - online papers
malawi - online papers
mastermind - interesting pages
matrix games - interesting pages
ninuki-renju (aka Pente) - online software
nine men's morris - online papers
Quixo - online papers
RARS - interesting pages
senet - online papers
symmetric chess-like games - the Metagame project
tetris - rational search
turncoat-chess - the Metagame project
xconq - less-interesting pages


Jay Scott <jay@satirist.org>
updated 8 January 2001