MaasCraft’s play
Does MaasCraft’s search make its play more interesting? I grabbed its replays from Starcraft AI Data Archive and watched some.
Short answer: No. It mostly moves its army forward and back along a path between its base and the enemy’s (exactly what its author Dennis Soemers hoped search would avoid) and rarely pulls any interesting maneuvers. It bears out what the author said about the appropriateness of the algorithm to the strategy.
I did notice one advantage MaasCraft has over many bots: It doesn’t chase after fast units that it can’t catch. I suppose the search sees that they get away.
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