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Steamhammer > Stardust

Today on BASIL, Steamhammer scored its first win over Stardust in months (no exaggeration). Steamhammer-Stardust on Destination is a zergling rush and not that interesting, other than in being a rare win.

The build is the 6 pool speed opening that I wrote up in 2018. It is a little slower than 5 pool, in exchange for getting zergling speed to make the lings more dangerous. I suspect the build may have winning chances only on 2-player maps, because Steamhammer has to drone scout on bigger maps to find the enemy, and sending 1 drone out of only 6 total gives up a lot.

Did Stardust misdiagnose the opening because it saw the gas being mined? If so, I don’t think it was critical. After zerglings broke in, the probes felt unsafe and stopped mining; that was the real mistake. I think it’s a good guess that the overreaction has been fixed in the CoG 2021 version.

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Jay Scott on :

Comparing with other games, I suspect that Stardust did misdiagnose the build, so that it didn’t have enough zealots when the lings arrived. It might have been a different issue, though.

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