archive by month
Skip to content

Steamhammer 1.1.1 source is available

Steamhammer’s web page is updated through version 1.1.1. Download source there. I’ll write two bits of documentation, one for the configuration file in this version and one “getting oriented to the code.” Stand by; it may take a few days.

By the way, version 1.0 scored 151-82 (65%) over its active lifetime. Version 1.1 scored 8-14 (35%) in the one day before the bugfix version 1.1.1. Version 1.1.1 has scored 11-5 (68%) so far. I let a big big bug slip in!

Trackbacks

No Trackbacks

Comments

MicroDK on :

How do Steamhammer deal with maps where bases are sealed off with a mineral patch? Microwave does not handle this well. If it want to expand the drone that it sends just go back and forth because it can not reach the position to spawn into a hatch. I noticed this on one of the small 2 player maps.

Jay Scott on :

Oh, I was already planning a post on this topic for today. The answer: Steamhammer fails! Map blocks are a major cause of losses on all 3 of the 2-player maps.

Add Comment

E-Mail addresses will not be displayed and will only be used for E-Mail notifications.

To prevent automated Bots from commentspamming, please enter the string you see in the image below in the appropriate input box. Your comment will only be submitted if the strings match. Please ensure that your browser supports and accepts cookies, or your comment cannot be verified correctly.
CAPTCHA

Form options

Submitted comments will be subject to moderation before being displayed.