luck
In AIIDE this year, Steamhammer scored much lower in the first 5 round robins (55%) than over the entire tournament (64% over 110 rounds). The difference amounts to finishing #10 instead of #13. It could be due to other bots getting confused by Steamhammer’s random openings and mislearning, but I think it is more likely to be statistical noise. Steamhammer happened to be unlucky early on, and the bad luck washed away over the long tournament. Data is cleansing.
SSCAIT has only 2 round robins. The 5 rounds of Steamhammer’s bad luck comprised 135 games compared to the 154 games each bot plays in the 2 rounds of SSCAIT, similar numbers. Some bots will be lucky and place a little higher than they would have in a very long tournament, and some bots will be unlucky. SSCAIT has a different purpose than AIIDE, so I think that’s OK. But it is a point to remember.
It’s difficult to judge by intuition whether a bot is getting lucky or unlucky. The majority of Steamhammer’s losses so far are “unlucky” losses against opponents that Steamhammer usually defeats. That is exactly what we should expect. The bots in the highest places (Steamhammer is currently #6 out of 78) don’t have many opportunities to lose to stronger opponents. Look at the crosstable and you’ll see that all the top bots have the majority of their losses on the right-hand side, against weaker opponents. No player is perfectly solid, we all lose occasionally due to our own mistakes; it’s a hard game.
That said, I have a clear idea of which games I see as unlucky results. For example, Steamhammer lost 0-2 to Flash this tournament, while in my test at home, Steamhammer beat Flash at a ratio of 4:1. In its losses, Steamhammer happens to randomly choose openings that don’t work against this opponent, or gets into less common situations where weaknesses pop up. Steamhammer’s first game against Flash is its worst game of the tournament so far; Steamhammer barely seems to be in the game at all, but simply falls down when poked. I should repeat that an unlucky result against one opponent doesn’t mean that Steamhammer’s overall result is unlucky. With 2 games against each opponent, lucky and unlucky results against given opponents are virtually inevitable. And it’s hard to judge by intuition whether the good and bad luck balance out.
Steamhammer does have one clear lucky win, Steamhammer > Microwave. Microwave learned that 5 pool on average beats Steamhammer’s ZvZ opening mix, and played it this game too. Steamhammer got lucky and randomly chose 9 pool speed, which counters 5 pool, and won after a long game. Steamhammer maintained its lead the whole game, but Microwave defended stubbornly and had to be ground down (it’s a good game if you like that kind of thing). How will the second Steamhammer-Microwave game go? I can’t predict! Microwave will have an edge if it keeps its opening, but after losing it may switch.
For the rest of the tournament, I predict 2 losses to Iron and 1 more loss to McRave. TyrProtoss is also likely to take its game, and if CherryPi adapts against Steamhammer in the same way it has adapted against other zergs that defeated it, then CherryPi will have an edge in its remaining game—and those are all the likely losses. If Steamhammer wins any of those 5 games, they will be lucky wins. I can’t predict the Microwave or Tscmoo games. Any other losses will be unlucky losses. It seems plain that the majority of Steamhammer’s losses for the rest of the tournament will be unlucky losses, losses against opponents that Steamhammer usually beats, and that is how it should be. Frequent unlikely chances outweigh scarce likely chances.
Next: An epic game.
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