roundup of events
In SSCAIT news, Locutus is back on top at #1. The commit log shows a large number of relatively minor changes that were apparently enough. For a day or so, Locutus won every single game, including a good number voted in against Krasi0. As usual, Krasi0 was updated quickly and is winning games against Locutus again, but Locutus is still #1 in elo. (Being #1 for a long time is an advantage in itself for staying #1, because generally only one opponent at a time is able to surpass you, and then it’s relatively easy to patch the right weaknesses.)
In pro news, the KSL is underway; see the round of 16 preview on Team Liquid.
The ASL6 maps have been announced (in Korean; see the Team Liquid thread for ongoing discussion). Contrary to predictions, Transistor was carried over (in a new version) rather than Third World.
Just like last season, the map pool is remarkable: There are no 4 player maps! Of the 4 maps, 1 is 2 player, 2 are 3 player, and 1 is 5 player. All the maps have unusual features. The strangest may be the 5 player map Labyrinth, which has 2 geysers in each main base and 2 entrances to the base, each special: One is blocked by a gate that can only be passed by workers using mineral walk (and it’s a ramp, so an enemy worker without vision of your minerals cannot pass), the other by a flag that apparently must be picked up by a worker before other units can enter or leave. Early game scouting will be tricky!
Update: Apparently this is not the final ASL6 map pool? I’m not sure how it works, but it seems that these are candidate new maps. I guess some new maps will be chosen and some old maps will be carried over. If that is true, then we will probably see Third World after all.
Comments
Jay Scott on :
Antiga / Iruian on :
Marian on :
Hope to see it come back some day.
Looking forward to new maps bringing new strategies.
Bruce on :