what’s different in Iron?
A new version of Iron has been uploaded. It’s definitely different; the .dll file is about 25K larger, which makes it about 1.6% larger than the previous version. That’s a significant amount of code. But what is new? I played a few games and compared the binaries briefly, and so far I haven’t identified any specific differences. I searched them thar intertubes for discussion online, and came up empty. Does anybody know? I can’t tell whether it’s new code, or something like a difference in compiler settings that has no effect on play.
When I played Steamhammer versus Iron, the games went as I expected. Nothing was visibly different. I also played the 2 Iron versions against each other, though only for 2 games. They played exactly the same opening, with only the usual small timing differences caused by different starting positions and such. I could not identify anything new in the play. Each version won 1 game. To me, they looked the same.
Maybe somebody has heard from author Igor Dimitrijevic, or has more time than I do to compare for differences.
Comments
LetaBot on :
Jay Scott on :
Johan de Jong on :
Jay Scott on :
Igor on :
The last update of Iron is about opening / mid game vs Protoss which explains you couldn't see what's new.
Iron's gameplay has always be weaker vs Protoss and I wanted to to improve it a little bit. Now Iron's wall defense is decent and it expands sooner. Also usage of tanks is somewhat different in the mid game.
Jay Scott on :