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Slater’s progress

I’m pleased with how Slater is coming along. The 2 March update fixed combat problems so that its units fight much more effectively. As I hoped, fixing the biggest weaknesses let it jump up from the bottom ranks.

Slater is still low-ranked, but as it climbs it adds to its roster of upsets.Locutus-Slater on Destination is a deserved win for Slater. Slater denied scouting, leading Locutus to choose a passive build that exposed a weak side to Slater’s strong side. As the chess saying goes, it is not enough to be a good player, you must also play well.

I think it is intentional that Slater likes to hold its army back a little from the front, even when an attack would be safe. A containment strategy puts less immediate pressure on the enemy, but not less pressure overall. If Slater learns to expand beyond 2 bases, the plan can become very strong.

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Slater on :

Thanks for posting about my bot! I've been improving the combat mechanics and reaver shuttle drops. Slater has become laggy and I'm improving performance before releasing another update. After that I may implement some more-than-2-base behaviour. Making a bot has been incredibly fun and the community has been so helpful, including Locutus.

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